About 1 Trademarks found for “HURDL”
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Mark | Details | Status | Class/Description | |
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HURDL Hurdl Enterprises 1836650 17 Jan 2017 | Protected: Registered/protected | IoT (Internet of Things) wearables, namely, electronic device for use ... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products IoT (Internet of Things) wearables, namely, electronic device for use by event organizers, celebrities, influencers, presenters, graphic artists and designers, fashion designers, disc jockeys, musical artists and athletes, performers, politicians, actors, speakers, educators and sports entertainers to create an interactive experience with fans, event attendees, event participants and audiences; software for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; software for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; software for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, presenters, speakers, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging. Class 042 Class 042 Computer & Software Services & Scientific Services Mobile marketing platform as a service (PAAS) featuring computer software platforms for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; mobile marketing platform as a service (PAAS) featuring computer software platforms for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; mobile marketing platform as a service (PAAS) featuring computer software platforms for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, speakers, presenters, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging; mobile marketing software as a service (SAAS) featuring computer software for retailers, companies and event organizers to provide information to consumers, fans, event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; mobile marketing software as a service (SAAS) featuring computer software for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; mobile marketing software as a service (SAAS) featuring computer software for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, presenters, speakers, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging; computer software platform for IoT (Internet of Things) featuring computer software platforms for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; computer software platform for IoT (Internet of Things) featuring computer software platforms for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; computer software platform for IoT (Internet of Things) featuring computer software platforms for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, speakers, presenters, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging; Internet of Things platform as a service (IoT PAAS) featuring computer software platforms for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Internet of Things platform as a service (IoT PAAS) featuring computer software platforms for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Internet of Things platform as a service (IoT PAAS) featuring computer software platforms for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, speakers, presenters, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging. |
Hurdl Enterprises
1836650 · 17 Jan 2017
009
Class 009
Computer & Software Products & Electrical & Scientific Products
IoT (Internet of Things) wearables, namely, electronic device for use by event organizers, celebrities, influencers, presenters, graphic artists and designers, fashion designers, disc jockeys, musical artists and athletes, performers, politicians, actors, speakers, educators and sports entertainers to create an interactive experience with fans, event attendees, event participants and audiences; software for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; software for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; software for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, presenters, speakers, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging.
042
Class 042
Computer & Software Services & Scientific Services
Mobile marketing platform as a service (PAAS) featuring computer software platforms for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; mobile marketing platform as a service (PAAS) featuring computer software platforms for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; mobile marketing platform as a service (PAAS) featuring computer software platforms for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, speakers, presenters, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging; mobile marketing software as a service (SAAS) featuring computer software for retailers, companies and event organizers to provide information to consumers, fans, event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; mobile marketing software as a service (SAAS) featuring computer software for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; mobile marketing software as a service (SAAS) featuring computer software for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, presenters, speakers, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging; computer software platform for IoT (Internet of Things) featuring computer software platforms for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; computer software platform for IoT (Internet of Things) featuring computer software platforms for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; computer software platform for IoT (Internet of Things) featuring computer software platforms for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, speakers, presenters, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging; Internet of Things platform as a service (IoT PAAS) featuring computer software platforms for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Internet of Things platform as a service (IoT PAAS) featuring computer software platforms for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Internet of Things platform as a service (IoT PAAS) featuring computer software platforms for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, speakers, presenters, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging.
IoT (Internet of Things) wearables, namely, electronic device for use ...