About 1 Trademarks found for “SPATIAL BEHAVIOURAL ENGINE*”
Filters
Mark | Details | Status | Class/Description | |
---|---|---|---|---|
SPATIAL BEHAVIOURAL ENGINE Onlife, Inc. 2495070 20 Mar 2024 | Published: Under examination | Downloadable computer programs for video and computer games; computer ... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Downloadable computer programs for video and computer games; computer game software downloadable from a global computer network; downloadable augmented reality software for playing computer games; downloadable computer game software via a global computer network and wireless devices; downloadable interactive multimedia computer game programs; downloadable computer game software for use on mobile and cellular phones; downloadable interactive game programs; downloadable interactive game software; downloadable virtual reality game software; downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of finding, locating and interacting with users; downloadable augmented reality software for use in mobile devices for integration electronic data with real world environments for the purpose of posting on-line reviews and recommendations on products and services of others (Term considered too vague by the International Bureau pursuant to Rule 13 (2) (b) of the Regulations); downloadable augmented reality software for creating, developing, storing, managing, manipulating, processing, transforming, deploying, distributing, displaying, sharing and transmitting augmented reality (AR) content and virtual reality (VR) content; downloadable software for electronically trading, storing, sending, receiving, accepting and transmitting virtual currency, and managing virtual currency payment and exchange transactions; downloadable computer application software for mobile phones, namely, software for purchasing and buying goods with virtual currency; downloadable multimedia files containing artwork, text, audio, and video relating to sports, entertainment, video games, fashion, and pop-culture authenticated by non-fungible tokens (NFTs); digital collectibles in the nature of downloadable multimedia files containing artwork, text, audio, and video in the fields of sports, entertainment, video games, fashion, and pop-culture authenticated by non-fungible tokens (NFTs); crypto collectibles in the nature of downloadable multimedia files containing artwork, text, audio, and video in the fields of sports, entertainment, video games, fashion, and pop-culture authenticated by non-fungible tokens (NFTs); downloadable computer software for the collection, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information in the fields of digital collectibles, art, virtual goods, crypto-assets, crypto-collectibles, non-fungible tokens (NFTs), crypto-currency, and smart contracts; downloadable mobile applications for providing access to crypto-collectibles, crypto-art and application tokens; downloadable virtual goods, namely, computer programs featuring footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys, and clothing accessories for use in online virtual worlds; downloadable software for providing access to an online virtual environment; downloadable computer software to facilitate the use of a block chain or distributed ledger; computer software platforms, downloadable, for facilitating the use of a blockchain or distributed ledger to execute and record financial transactions, including trades, tracking assets and tokenization; downloadable computer software for customized application programming interfaces, block chain database infrastructure, cryptocurrency, and distributed ledger technology; downloadable computer software for managing and validating cryptocurrency transactions using blockchain-based smart contracts; downloadable computer software for managing digital collectible services, a market for transactions, and a registry using blockchain based software technology and smart contracts for digital collectibles; downloadable computer software for managing and validating cryptocurrency and non-fungible tokens (NFTs) transactions using blockchain-based smart contracts. Class 035 Class 035 Advertising, Business & Retail Services Advertising, marketing and promotion services; promoting the goods and services of others through on-line user reviews and recommendations on the products and services of others, via an interactive website and mobile application; promoting the goods and services of others by providing a website featuring coupons, rebates, price-comparison information, product reviews, links to the retail websites of others, and discount information (Term considered too vague by the International Bureau pursuant to Rule 13 (2) (b) of the Regulations); promoting the sale of goods and services of others by means of contests and incentive award programs; promoting the goods and services of others; data processing services; market research services; analyzing and compiling business data for market research purposes; providing an online marketplace for buyers and sellers of goods authenticated by nonfungible tokens (NFTs); providing a website featuring an online marketplace for exchanging virtual goods with other users (Term considered too vague by the International Bureau pursuant to Rule 13 (2) (b) of the Regulations); online retail store services featuring virtual goods, namely, footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys, and clothing accessories for use in online virtual worlds; provision of an online marketplace for buyers and sellers of virtual tickets for music events, sports events and entertainment events. ... Class 036 Insurance & Financial Services Cryptocurrency services, namely, providing a digital virtual currency or digital token for use by members of an on-line community via a global computer network. Class 041 Education and Entertainment Services Providing on-line computer games; entertainment services, namely, providing on-line computer games; virtual reality game services provided on-line from a computer network; providing online computer games in the field of finding, locating and interacting with users and places; entertainment services, namely, providing online video games; entertainment services, namely, providing on-line, non-downloadable virtual footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys, clothing accessories, digital animated and non-animated designs and characters, avatars, digital overlays, and skins for use in virtual environments created for entertainment purposes; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment services, namely, providing online virtual environments in which users can interact for recreational, leisure, or entertainment purposes featuring streamed entertainment content and live-streamed entertainment events; entertainment services in the nature of organizing, arranging, and hosting virtual live show performances and social entertainment events. Class 042 Computer & Software Services & Scientific Services Providing online non-downloadable game software; design and development of computer game software; computer software development; computer programming of computer games; providing a website featuring non-downloadable software for finding, locating and interacting with other users and places (Term considered too vague by the International Bureau pursuant to Rule 13 (2) (b) of the Regulations); electronic data storage; providing temporary use of on-line non-downloadable software and applications for finding, locating and interacting with other users and places; computer programming services for creating, developing and designing augmented reality (AR) applications and virtual reality (VR) applications; providing temporary use of a non-downloadable web application for creating, developing, storing, managing, manipulating, processing, transforming, deploying, distributing, displaying, sharing and transmitting augmented reality (AR) content and virtual reality (VR) content; providing temporary use of a non-downloadable web application for creating, developing and designing augmented reality (AR) and virtual reality (VR) applications; providing temporary use of on-line non-downloadable software and applications for enabling augmented reality (AR) applications and virtual reality (VR) applications to access backend services; providing temporary use of on-line non-downloadable computer software for performing digital asset management; application service provider featuring application programming interface (API) software for third-party software application integration to create interactive user experiences; cloud computing featuring software for connecting, operating and managing networked electronic payment terminals, computers for entertainment purposes, and smartphones via wireless and wired networks; cloud computing featuring software for connecting, operating and managing networked electronic payment terminals, computers for entertainment purposes, and smartphones in the internet of things; cloud computing featuring software for the collection, management, monitoring, storage and analysis of data; cloud computing featuring software for managing machine-to-machine applications and machine-to-machine networks; providing temporary use of non-downloadable cloud-based software for connecting, operating, and managing networked electronic payment terminals, computers for entertainment purposes, and smartphones in the internet of things (IoT); design, development and implementation of software for distributed ledger computing platforms; design, development and implementation of software in the field of blockchain technology; platform as a service (PAAS) featuring computer software platforms using blockchain technology for managing and validating cryptocurrency transactions using blockchain-based smart contracts; software as a service (SAAS) services featuring software using blockchain technology for managing and validating cryptocurrency transactions using blockchain-based smart contracts; providing temporary use of on-line non-downloadable software for implementation of distributed ledger technology; providing temporary use of on-line non-downloadable software for blockchain development and implementation, execution and management of secure data transactions, management of data escrow, and provisioning of shared and distributed ledgers; software as a service (SAAS) services featuring software for accessing smart documents, distributed ledgers and blockchain technologies; software as a service (SAAS) services featuring software for facilitating the use of a blockchain or distributed ledger to record and track transactions; authentication of data in the field of digital collectibles, art, virtual goods, crypto-assets, crypto-collectibles, non-fungible tokens (NFTs), crypto-currency, and smart contracts using blockchain technology; authentication in the field of digital collectibles, art, virtual goods, crypto-assets, crypto-collectibles, non-fungible tokens (NFTs), crypto-currency, and smart contracts using blockchain technology; providing user authentication services using blockchain-based software technology for cryptocurrency transactions; platform as a service (PAAS) featuring computer software platforms for providing access to crypto-collectibles and application tokens; platform as a service (PAAS) featuring computer software platforms for downloading software, data, and image files from the Internet; design and development of computer software and platforms in the fields of digital collectibles, art, virtual goods, crypto-assets, crypto-collectibles, non-fungible tokens (NFTs), crypto-currency, and smart contracts; providing a website featuring technology that enables users to mine, earn, purchase, receive by any other means, store, and transfer blockchain-based tokens, coins, cryptocurrencies, and other crypto assets (Term considered too vague by the International Bureau pursuant to Rule 13 (2) (b) of the Regulations); providing an online non-downloadable internet-based system application featuring technology enabling users to mine, earn, purchase, receive by any other means, store, and transfer blockchain-based tokens, coins, cryptocurrencies, and other crypto assets; providing a secure electronic online system featuring technology which allows users to create, issue, share, sell, transfer, and store blockchain-based tokens, coins, cryptocurrencies, and other crypto assets and crypto-collectibles (Term considered too vague by the International Bureau pursuant to Rule 13 (2) (b) of the Regulations); providing temporary use of online non-downloadable software for electronically trading, storing, sending, receiving, accepting and transmitting virtual currency, and managing virtual currency payment and exchange transactions; providing online non-downloadable game software. Class 045 Personal & Legal & Social Services Online social networking services. |
Onlife, Inc.
2495070 · 20 Mar 2024
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Downloadable computer programs for video and computer games; computer game software downloadable from a global computer network; downloadable augmented reality software for playing computer games; downloadable computer game software via a global computer network and wireless devices; downloadable interactive multimedia computer game programs; downloadable computer game software for use on mobile and cellular phones; downloadable interactive game programs; downloadable interactive game software; downloadable virtual reality game software; downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of finding, locating and interacting with users; downloadable augmented reality software for use in mobile devices for integration electronic data with real world environments for the purpose of posting on-line reviews and recommendations on products and services of others (Term considered too vague by the International Bureau pursuant to Rule 13 (2) (b) of the Regulations); downloadable augmented reality software for creating, developing, storing, managing, manipulating, processing, transforming, deploying, distributing, displaying, sharing and transmitting augmented reality (AR) content and virtual reality (VR) content; downloadable software for electronically trading, storing, sending, receiving, accepting and transmitting virtual currency, and managing virtual currency payment and exchange transactions; downloadable computer application software for mobile phones, namely, software for purchasing and buying goods with virtual currency; downloadable multimedia files containing artwork, text, audio, and video relating to sports, entertainment, video games, fashion, and pop-culture authenticated by non-fungible tokens (NFTs); digital collectibles in the nature of downloadable multimedia files containing artwork, text, audio, and video in the fields of sports, entertainment, video games, fashion, and pop-culture authenticated by non-fungible tokens (NFTs); crypto collectibles in the nature of downloadable multimedia files containing artwork, text, audio, and video in the fields of sports, entertainment, video games, fashion, and pop-culture authenticated by non-fungible tokens (NFTs); downloadable computer software for the collection, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information in the fields of digital collectibles, art, virtual goods, crypto-assets, crypto-collectibles, non-fungible tokens (NFTs), crypto-currency, and smart contracts; downloadable mobile applications for providing access to crypto-collectibles, crypto-art and application tokens; downloadable virtual goods, namely, computer programs featuring footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys, and clothing accessories for use in online virtual worlds; downloadable software for providing access to an online virtual environment; downloadable computer software to facilitate the use of a block chain or distributed ledger; computer software platforms, downloadable, for facilitating the use of a blockchain or distributed ledger to execute and record financial transactions, including trades, tracking assets and tokenization; downloadable computer software for customized application programming interfaces, block chain database infrastructure, cryptocurrency, and distributed ledger technology; downloadable computer software for managing and validating cryptocurrency transactions using blockchain-based smart contracts; downloadable computer software for managing digital collectible services, a market for transactions, and a registry using blockchain based software technology and smart contracts for digital collectibles; downloadable computer software for managing and validating cryptocurrency and non-fungible tokens (NFTs) transactions using blockchain-based smart contracts.
035
Class 035
Advertising, Business & Retail Services
Advertising, marketing and promotion services; promoting the goods and services of others through on-line user reviews and recommendations on the products and services of others, via an interactive website and mobile application; promoting the goods and services of others by providing a website featuring coupons, rebates, price-comparison information, product reviews, links to the retail websites of others, and discount information (Term considered too vague by the International Bureau pursuant to Rule 13 (2) (b) of the Regulations); promoting the sale of goods and services of others by means of contests and incentive award programs; promoting the goods and services of others; data processing services; market research services; analyzing and compiling business data for market research purposes; providing an online marketplace for buyers and sellers of goods authenticated by nonfungible tokens (NFTs); providing a website featuring an online marketplace for exchanging virtual goods with other users (Term considered too vague by the International Bureau pursuant to Rule 13 (2) (b) of the Regulations); online retail store services featuring virtual goods, namely, footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys, and clothing accessories for use in online virtual worlds; provision of an online marketplace for buyers and sellers of virtual tickets for music events, sports events and entertainment events.
...
Class 036
Insurance & Financial Services
Cryptocurrency services, namely, providing a digital virtual currency or digital token for use by members of an on-line community via a global computer network.
Class 041
Education and Entertainment Services
Providing on-line computer games; entertainment services, namely, providing on-line computer games; virtual reality game services provided on-line from a computer network; providing online computer games in the field of finding, locating and interacting with users and places; entertainment services, namely, providing online video games; entertainment services, namely, providing on-line, non-downloadable virtual footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, art, toys, clothing accessories, digital animated and non-animated designs and characters, avatars, digital overlays, and skins for use in virtual environments created for entertainment purposes; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment services, namely, providing online virtual environments in which users can interact for recreational, leisure, or entertainment purposes featuring streamed entertainment content and live-streamed entertainment events; entertainment services in the nature of organizing, arranging, and hosting virtual live show performances and social entertainment events.
Class 042
Computer & Software Services & Scientific Services
Providing online non-downloadable game software; design and development of computer game software; computer software development; computer programming of computer games; providing a website featuring non-downloadable software for finding, locating and interacting with other users and places (Term considered too vague by the International Bureau pursuant to Rule 13 (2) (b) of the Regulations); electronic data storage; providing temporary use of on-line non-downloadable software and applications for finding, locating and interacting with other users and places; computer programming services for creating, developing and designing augmented reality (AR) applications and virtual reality (VR) applications; providing temporary use of a non-downloadable web application for creating, developing, storing, managing, manipulating, processing, transforming, deploying, distributing, displaying, sharing and transmitting augmented reality (AR) content and virtual reality (VR) content; providing temporary use of a non-downloadable web application for creating, developing and designing augmented reality (AR) and virtual reality (VR) applications; providing temporary use of on-line non-downloadable software and applications for enabling augmented reality (AR) applications and virtual reality (VR) applications to access backend services; providing temporary use of on-line non-downloadable computer software for performing digital asset management; application service provider featuring application programming interface (API) software for third-party software application integration to create interactive user experiences; cloud computing featuring software for connecting, operating and managing networked electronic payment terminals, computers for entertainment purposes, and smartphones via wireless and wired networks; cloud computing featuring software for connecting, operating and managing networked electronic payment terminals, computers for entertainment purposes, and smartphones in the internet of things; cloud computing featuring software for the collection, management, monitoring, storage and analysis of data; cloud computing featuring software for managing machine-to-machine applications and machine-to-machine networks; providing temporary use of non-downloadable cloud-based software for connecting, operating, and managing networked electronic payment terminals, computers for entertainment purposes, and smartphones in the internet of things (IoT); design, development and implementation of software for distributed ledger computing platforms; design, development and implementation of software in the field of blockchain technology; platform as a service (PAAS) featuring computer software platforms using blockchain technology for managing and validating cryptocurrency transactions using blockchain-based smart contracts; software as a service (SAAS) services featuring software using blockchain technology for managing and validating cryptocurrency transactions using blockchain-based smart contracts; providing temporary use of on-line non-downloadable software for implementation of distributed ledger technology; providing temporary use of on-line non-downloadable software for blockchain development and implementation, execution and management of secure data transactions, management of data escrow, and provisioning of shared and distributed ledgers; software as a service (SAAS) services featuring software for accessing smart documents, distributed ledgers and blockchain technologies; software as a service (SAAS) services featuring software for facilitating the use of a blockchain or distributed ledger to record and track transactions; authentication of data in the field of digital collectibles, art, virtual goods, crypto-assets, crypto-collectibles, non-fungible tokens (NFTs), crypto-currency, and smart contracts using blockchain technology; authentication in the field of digital collectibles, art, virtual goods, crypto-assets, crypto-collectibles, non-fungible tokens (NFTs), crypto-currency, and smart contracts using blockchain technology; providing user authentication services using blockchain-based software technology for cryptocurrency transactions; platform as a service (PAAS) featuring computer software platforms for providing access to crypto-collectibles and application tokens; platform as a service (PAAS) featuring computer software platforms for downloading software, data, and image files from the Internet; design and development of computer software and platforms in the fields of digital collectibles, art, virtual goods, crypto-assets, crypto-collectibles, non-fungible tokens (NFTs), crypto-currency, and smart contracts; providing a website featuring technology that enables users to mine, earn, purchase, receive by any other means, store, and transfer blockchain-based tokens, coins, cryptocurrencies, and other crypto assets (Term considered too vague by the International Bureau pursuant to Rule 13 (2) (b) of the Regulations); providing an online non-downloadable internet-based system application featuring technology enabling users to mine, earn, purchase, receive by any other means, store, and transfer blockchain-based tokens, coins, cryptocurrencies, and other crypto assets; providing a secure electronic online system featuring technology which allows users to create, issue, share, sell, transfer, and store blockchain-based tokens, coins, cryptocurrencies, and other crypto assets and crypto-collectibles (Term considered too vague by the International Bureau pursuant to Rule 13 (2) (b) of the Regulations); providing temporary use of online non-downloadable software for electronically trading, storing, sending, receiving, accepting and transmitting virtual currency, and managing virtual currency payment and exchange transactions; providing online non-downloadable game software.
Class 045
Personal & Legal & Social Services
Online social networking services.
Downloadable computer programs for video and computer games; computer ...