| VROOM SPORTS 2050456 13 Nov 2019 | Registered: Registered/protected | Apparel (clothing, footwear, headgear) Class 025 Class 025 Clothing Products Apparel (clothing, footwear, headgear) | |
| VROOM BRAIN BUILDING MOMENTS Bezos Family Foundation 1994286 17 Oct 2018 | Protected: Registered/protected | Advertising services to promote public awareness in the field of early... Class 035 Class 035 Advertising, Business & Retail Services Advertising services to promote public awareness in the field of early childhood development, learning and education. Class 042 Class 042 Computer & Software Services & Scientific Services Provision of information on research, metrics and statistics about early childhood development via a website and social media channels; providing, via an interactive website, non-downloadable software that enables users to enter, access, track, monitor, and generate reports regarding information on early childhood development and progress; providing information in the field of child development research. | |
| VRSPORTS The VOID, LLC 1838261 27 Jun 2016 | Withdrawn: Cancelled before protection | Interactive game programs; downloadable electronic game software for u... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Interactive game programs; downloadable electronic game software for use on mobile and cellular phones and on mobile computing devices Class 041 Class 041 Education and Entertainment Services Entertainment services, namely, participation in combined sporting and electronic gaming events in which competitors interact in physical and fantasy environments; entertainment services, namely, arranging and conducting of competitions for combined sporting and electronic gaming events in which competitors interact in physical and fantasy environments; entertainment services, namely, providing a web site featuring photographic, audio, video and prose presentations featuring information relating to competitions for combined sporting and electronic gaming events in which competitors interact in physical and fantasy environments (terms considered too vague by the International Bureau - Rule 13(2)(b) of the Common Regulations) | |