| FCT FINGER CREDIT TRANSFER TRANCHANT GAMING TECHNOLOGY (T.G.T) 1225255 19 Jul 2007 | Ceased - Not renewed: Renewal fee not paid | Magnetic recording media, CD-ROMs, memory cards, magnetic tickets and ... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Magnetic recording media, CD-ROMs, memory cards, magnetic tickets and cards, magnetic identification tickets and cards especially using biometry, disposable or rechargeable magnetic, optical, memory or microprocessor tickets, cards usable, prepaid, paid or postpaid, vending machines, tape recorders, magnetic tapes, demagnetizing apparatus for magnetic tapes, video tapes, cash dispensing machines, counterfeit coin detectors; recreational, entertainment and gaming machines and apparatus, video games machines and apparatus, all aforementioned products designed to be used with television receivers; biometric identification apparatus and systems, apparatus and systems for access control, especially using biometric identification, electronic and/or computer system for the management and secure control of access by a player to games machines especially using biometric identification; apparatus and systems for checking and managing wins and losses by players on gaming machines following biometric identification; apparatus and systems for presence monitoring Class 028 Class 028 Toys and Sporting Goods Products Recreational, entertainment and games machines and apparatus; video games machines and apparatus; gaming machines; fruit machines (gambling); games and toys, amusement game machines other than those designed to be used only with television receivers or computers; dice games, playing cards, bingo cards, counters for games, billiard tables, coin-operated billiard tables, conjuring apparatus, all the apparatus and machines mentioned above capable of incorporating a biometric identification system Class 041 Education and Entertainment Services Casino services, competition organization services (education or entertainment), lotteries, gambling and slot machine services, gambling games; organisation of competitions in the field of education and entertainment, with regard to games of chance or lotteries; entertainment in the form of online games and especially gambling games; games services on the Internet; operating apparatus and machines for gambling, entertainment especially by means of an electronic and/or computer system for the management and secure control of access by a player to games machines capable of operating with a biometric identification system | |